Files
synapse/tests/rest/client/sliding_sync/test_connection_tracking.py
Erik Johnston b74c29f694 Move towards a dedicated Duration class (#19223)
We have various constants to try and avoid mistyping of durations, e.g.
`ONE_HOUR_SECONDS * MILLISECONDS_PER_SECOND`, however this can get a
little verbose and doesn't help with typing.

Instead, let's move towards a dedicated `Duration` class (basically a
[`timedelta`](https://docs.python.org/3/library/datetime.html#timedelta-objects)
with helper methods).

This PR introduces the new types and converts all usages of the existing
constants with it. Future PRs may work to move the clock methods to also
use it (e.g. `call_later` and `looping_call`).

Reviewable commit-by-commit.
2025-11-26 10:56:59 +00:00

506 lines
18 KiB
Python

#
# This file is licensed under the Affero General Public License (AGPL) version 3.
#
# Copyright (C) 2024 New Vector, Ltd
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# See the GNU Affero General Public License for more details:
# <https://www.gnu.org/licenses/agpl-3.0.html>.
#
import logging
from unittest.mock import patch
from parameterized import parameterized, parameterized_class
from twisted.internet.testing import MemoryReactor
import synapse.rest.admin
from synapse.api.constants import EventTypes
from synapse.api.errors import Codes
from synapse.handlers.sliding_sync import room_lists
from synapse.rest.client import login, room, sync
from synapse.server import HomeServer
from synapse.storage.databases.main.sliding_sync import CONNECTION_EXPIRY
from synapse.util.clock import Clock
from tests.rest.client.sliding_sync.test_sliding_sync import SlidingSyncBase
logger = logging.getLogger(__name__)
# FIXME: This can be removed once we bump `SCHEMA_COMPAT_VERSION` and run the
# foreground update for
# `sliding_sync_joined_rooms`/`sliding_sync_membership_snapshots` (tracked by
# https://github.com/element-hq/synapse/issues/17623)
@parameterized_class(
("use_new_tables",),
[
(True,),
(False,),
],
class_name_func=lambda cls,
num,
params_dict: f"{cls.__name__}_{'new' if params_dict['use_new_tables'] else 'fallback'}",
)
class SlidingSyncConnectionTrackingTestCase(SlidingSyncBase):
"""
Test connection tracking in the Sliding Sync API.
"""
servlets = [
synapse.rest.admin.register_servlets,
login.register_servlets,
room.register_servlets,
sync.register_servlets,
]
def prepare(self, reactor: MemoryReactor, clock: Clock, hs: HomeServer) -> None:
self.store = hs.get_datastores().main
self.storage_controllers = hs.get_storage_controllers()
super().prepare(reactor, clock, hs)
def test_rooms_required_state_incremental_sync_LIVE(self) -> None:
"""Test that we only get state updates in incremental sync for rooms
we've already seen (LIVE).
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
user2_id = self.register_user("user2", "pass")
user2_tok = self.login(user2_id, "pass")
room_id1 = self.helper.create_room_as(user2_id, tok=user2_tok)
self.helper.join(room_id1, user1_id, tok=user1_tok)
# Make the Sliding Sync request
sync_body = {
"lists": {
"foo-list": {
"ranges": [[0, 1]],
"required_state": [
[EventTypes.Create, ""],
[EventTypes.RoomHistoryVisibility, ""],
# This one doesn't exist in the room
[EventTypes.Name, ""],
],
"timeline_limit": 0,
}
}
}
response_body, from_token = self.do_sync(sync_body, tok=user1_tok)
state_map = self.get_success(
self.storage_controllers.state.get_current_state(room_id1)
)
self._assertRequiredStateIncludes(
response_body["rooms"][room_id1]["required_state"],
{
state_map[(EventTypes.Create, "")],
state_map[(EventTypes.RoomHistoryVisibility, "")],
},
exact=True,
)
# Send a state event
self.helper.send_state(
room_id1, EventTypes.Name, body={"name": "foo"}, tok=user2_tok
)
response_body, _ = self.do_sync(sync_body, since=from_token, tok=user1_tok)
state_map = self.get_success(
self.storage_controllers.state.get_current_state(room_id1)
)
self.assertNotIn("initial", response_body["rooms"][room_id1])
self._assertRequiredStateIncludes(
response_body["rooms"][room_id1]["required_state"],
{
state_map[(EventTypes.Name, "")],
},
exact=True,
)
@parameterized.expand([(False,), (True,)])
def test_rooms_timeline_incremental_sync_PREVIOUSLY(self, limited: bool) -> None:
"""
Test getting room data where we have previously sent down the room, but
we missed sending down some timeline events previously and so its status
is considered PREVIOUSLY.
There are two versions of this test, one where there are more messages
than the timeline limit, and one where there isn't.
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
room_id1 = self.helper.create_room_as(user1_id, tok=user1_tok)
room_id2 = self.helper.create_room_as(user1_id, tok=user1_tok)
self.helper.send(room_id1, "msg", tok=user1_tok)
timeline_limit = 5
sync_body = {
"lists": {
"foo-list": {
"ranges": [[0, 0]],
"required_state": [],
"timeline_limit": timeline_limit,
}
},
"conn_id": "conn_id",
}
# The first room gets sent down the initial sync
response_body, initial_from_token = self.do_sync(sync_body, tok=user1_tok)
self.assertCountEqual(
response_body["rooms"].keys(), {room_id1}, response_body["rooms"]
)
# We now send down some events in room1 (depending on the test param).
expected_events = [] # The set of events in the timeline
if limited:
for _ in range(10):
resp = self.helper.send(room_id1, "msg1", tok=user1_tok)
expected_events.append(resp["event_id"])
else:
resp = self.helper.send(room_id1, "msg1", tok=user1_tok)
expected_events.append(resp["event_id"])
# A second messages happens in the other room, so room1 won't get sent down.
self.helper.send(room_id2, "msg", tok=user1_tok)
# Only the second room gets sent down sync.
response_body, from_token = self.do_sync(
sync_body, since=initial_from_token, tok=user1_tok
)
self.assertCountEqual(
response_body["rooms"].keys(), {room_id2}, response_body["rooms"]
)
# We now send another event to room1, so we should sync all the missing events.
resp = self.helper.send(room_id1, "msg2", tok=user1_tok)
expected_events.append(resp["event_id"])
# This sync should contain the messages from room1 not yet sent down.
response_body, _ = self.do_sync(sync_body, since=from_token, tok=user1_tok)
self.assertCountEqual(
response_body["rooms"].keys(), {room_id1}, response_body["rooms"]
)
self.assertNotIn("initial", response_body["rooms"][room_id1])
self.assertEqual(
[ev["event_id"] for ev in response_body["rooms"][room_id1]["timeline"]],
expected_events[-timeline_limit:],
)
self.assertEqual(response_body["rooms"][room_id1]["limited"], limited)
self.assertEqual(response_body["rooms"][room_id1].get("required_state"), None)
def test_rooms_required_state_incremental_sync_PREVIOUSLY(self) -> None:
"""
Test getting room data where we have previously sent down the room, but
we missed sending down some state previously and so its status is
considered PREVIOUSLY.
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
room_id1 = self.helper.create_room_as(user1_id, tok=user1_tok)
room_id2 = self.helper.create_room_as(user1_id, tok=user1_tok)
self.helper.send(room_id1, "msg", tok=user1_tok)
sync_body = {
"lists": {
"foo-list": {
"ranges": [[0, 0]],
"required_state": [
[EventTypes.Create, ""],
[EventTypes.RoomHistoryVisibility, ""],
# This one doesn't exist in the room
[EventTypes.Name, ""],
],
"timeline_limit": 0,
}
},
"conn_id": "conn_id",
}
# The first room gets sent down the initial sync
response_body, initial_from_token = self.do_sync(sync_body, tok=user1_tok)
self.assertCountEqual(
response_body["rooms"].keys(), {room_id1}, response_body["rooms"]
)
# We now send down some state in room1
resp = self.helper.send_state(
room_id1, EventTypes.Name, {"name": "foo"}, tok=user1_tok
)
name_change_id = resp["event_id"]
# A second messages happens in the other room, so room1 won't get sent down.
self.helper.send(room_id2, "msg", tok=user1_tok)
# Only the second room gets sent down sync.
response_body, from_token = self.do_sync(
sync_body, since=initial_from_token, tok=user1_tok
)
self.assertCountEqual(
response_body["rooms"].keys(), {room_id2}, response_body["rooms"]
)
# We now send another event to room1, so we should sync all the missing state.
self.helper.send(room_id1, "msg", tok=user1_tok)
# This sync should contain the state changes from room1.
response_body, _ = self.do_sync(sync_body, since=from_token, tok=user1_tok)
self.assertCountEqual(
response_body["rooms"].keys(), {room_id1}, response_body["rooms"]
)
self.assertNotIn("initial", response_body["rooms"][room_id1])
# We should only see the name change.
self.assertEqual(
[
ev["event_id"]
for ev in response_body["rooms"][room_id1]["required_state"]
],
[name_change_id],
)
def test_rooms_required_state_incremental_sync_NEVER(self) -> None:
"""
Test getting `required_state` where we have NEVER sent down the room before
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
room_id1 = self.helper.create_room_as(user1_id, tok=user1_tok)
room_id2 = self.helper.create_room_as(user1_id, tok=user1_tok)
self.helper.send(room_id1, "msg", tok=user1_tok)
sync_body = {
"lists": {
"foo-list": {
"ranges": [[0, 0]],
"required_state": [
[EventTypes.Create, ""],
[EventTypes.RoomHistoryVisibility, ""],
# This one doesn't exist in the room
[EventTypes.Name, ""],
],
"timeline_limit": 1,
}
},
}
# A message happens in the other room, so room1 won't get sent down.
self.helper.send(room_id2, "msg", tok=user1_tok)
# Only the second room gets sent down sync.
response_body, from_token = self.do_sync(sync_body, tok=user1_tok)
self.assertCountEqual(
response_body["rooms"].keys(), {room_id2}, response_body["rooms"]
)
# We now send another event to room1, so we should send down the full
# room.
self.helper.send(room_id1, "msg2", tok=user1_tok)
# This sync should contain the messages from room1 not yet sent down.
response_body, _ = self.do_sync(sync_body, since=from_token, tok=user1_tok)
self.assertCountEqual(
response_body["rooms"].keys(), {room_id1}, response_body["rooms"]
)
self.assertEqual(response_body["rooms"][room_id1]["initial"], True)
state_map = self.get_success(
self.storage_controllers.state.get_current_state(room_id1)
)
self._assertRequiredStateIncludes(
response_body["rooms"][room_id1]["required_state"],
{
state_map[(EventTypes.Create, "")],
state_map[(EventTypes.RoomHistoryVisibility, "")],
},
exact=True,
)
def test_rooms_timeline_incremental_sync_NEVER(self) -> None:
"""
Test getting timeline room data where we have NEVER sent down the room
before
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
room_id1 = self.helper.create_room_as(user1_id, tok=user1_tok)
room_id2 = self.helper.create_room_as(user1_id, tok=user1_tok)
sync_body = {
"lists": {
"foo-list": {
"ranges": [[0, 0]],
"required_state": [],
"timeline_limit": 5,
}
},
}
expected_events = []
for _ in range(4):
resp = self.helper.send(room_id1, "msg", tok=user1_tok)
expected_events.append(resp["event_id"])
# A message happens in the other room, so room1 won't get sent down.
self.helper.send(room_id2, "msg", tok=user1_tok)
# Only the second room gets sent down sync.
response_body, from_token = self.do_sync(sync_body, tok=user1_tok)
self.assertCountEqual(
response_body["rooms"].keys(), {room_id2}, response_body["rooms"]
)
# We now send another event to room1 so it comes down sync
resp = self.helper.send(room_id1, "msg2", tok=user1_tok)
expected_events.append(resp["event_id"])
# This sync should contain the messages from room1 not yet sent down.
response_body, _ = self.do_sync(sync_body, since=from_token, tok=user1_tok)
self.assertCountEqual(
response_body["rooms"].keys(), {room_id1}, response_body["rooms"]
)
self.assertEqual(
[ev["event_id"] for ev in response_body["rooms"][room_id1]["timeline"]],
expected_events,
)
self.assertEqual(response_body["rooms"][room_id1]["limited"], True)
self.assertEqual(response_body["rooms"][room_id1]["initial"], True)
@patch("synapse.handlers.sliding_sync.room_lists.NUM_ROOMS_THRESHOLD", new=5)
def test_sliding_sync_connection_expires_with_too_much_data(self) -> None:
"""
Test that if we have too much data to send down for incremental sync,
we expire the connection and ask the client to do a full resync.
Connections are only expired if they have not been used for a minimum
amount of time (MINIMUM_NOT_USED_AGE_EXPIRY) to avoid expiring
connections that are actively being used.
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
user2_id = self.register_user("user2", "pass")
user2_tok = self.login(user2_id, "pass")
# Create enough rooms that we can later trigger the too much data case
room_ids = []
for _ in range(room_lists.NUM_ROOMS_THRESHOLD + 2):
room_id = self.helper.create_room_as(user2_id, tok=user2_tok)
self.helper.join(room_id, user1_id, tok=user1_tok)
room_ids.append(room_id)
# Make sure we don't hit ratelimits
self.reactor.advance(60 * 1000)
# Make the Sliding Sync request
sync_body = {
"lists": {
"foo-list": {
"ranges": [[0, 1000]],
"required_state": [],
"timeline_limit": 1,
}
}
}
response_body, from_token = self.do_sync(sync_body, tok=user1_tok)
# Check we got all the rooms down
for room_id in room_ids:
self.assertIn(room_id, response_body["rooms"])
# Send a lot of events to cause the connection to expire
for room_id in room_ids:
self.helper.send(room_id, "msg", tok=user2_tok)
# If we don't advance the clock then we won't expire the connection.
response_body, from_token = self.do_sync(sync_body, tok=user1_tok)
# Send some more events.
for room_id in room_ids:
self.helper.send(room_id, "msg", tok=user2_tok)
# Advance the clock to ensure that the last_used_ts is old enough
self.reactor.advance(2 * room_lists.MINIMUM_NOT_USED_AGE_EXPIRY.as_secs())
# This sync should now raise SlidingSyncUnknownPosition
channel = self.make_sync_request(sync_body, since=from_token, tok=user1_tok)
self.assertEqual(channel.code, 400)
self.assertEqual(channel.json_body["errcode"], Codes.UNKNOWN_POS)
def test_sliding_sync_connection_expires_after_time(self) -> None:
"""
Test that if we don't use a sliding sync connection for a long time,
we expire the connection and ask the client to do a full resync.
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
user2_id = self.register_user("user2", "pass")
user2_tok = self.login(user2_id, "pass")
room_id = self.helper.create_room_as(user2_id, tok=user2_tok)
self.helper.join(room_id, user1_id, tok=user1_tok)
# Make the Sliding Sync request
sync_body = {
"lists": {
"foo-list": {
"ranges": [[0, 1000]],
"required_state": [],
"timeline_limit": 1,
}
}
}
_, from_token = self.do_sync(sync_body, tok=user1_tok)
# We can keep syncing so long as the interval between requests is less
# than CONNECTION_EXPIRY
for _ in range(5):
self.reactor.advance(0.5 * CONNECTION_EXPIRY.as_secs())
_, from_token = self.do_sync(sync_body, tok=user1_tok)
# ... but if we wait too long, the connection expires
self.reactor.advance(1 + CONNECTION_EXPIRY.as_secs())
# This sync should now raise SlidingSyncUnknownPosition
channel = self.make_sync_request(sync_body, since=from_token, tok=user1_tok)
self.assertEqual(channel.code, 400)
self.assertEqual(channel.json_body["errcode"], Codes.UNKNOWN_POS)